Theodora Todorova
Software Engineer
About Me
I'm a software developer with a focus on building Unity / C# software, VR/AR applications, and cross-platform games.
I enjoy creating small prototypes to deepen my understanding of the software development cycle, and I'm always eager to
adapt to new languages and engines whenever I find an interesting project that requires it. I thrive on solving complex problems and I'm
always looking for new challenges to push my limits.
In my free time, I enjoy exploring the outdoors, playing with my cat, and playing/creating games. I
believe that a balanced life leads to better creativity and productivity.
Problem Solver
Detail-oriented
Quick Learner
Receptive
Result-driven
Team Player
What I Do
Resume
Experience
Sep 2023 -
Apr 2024
Mesmerise Group
XR Developer
Remote, London
Worked on VR interaction shared packages, and implemented immersive gameplay mechanics targeting cutting-edge devices such as Magic Leap 2, Hololens, Meta Quest 2, 3 & Pro.
May 2022 -
Aug 2023
VU City
C# Software Engineer
Remote, London
Helped building, extending, and maintaining a platform for visualizing and analyzing detailed 3D cities.
Sep 2021 -
Mar 2022
Engine Creative
Unity Developer
Hybrid, Northampton
Developed AR shopping applications, interactive showrooms and visually appealing virtual environments for brands to showcase their products.
Jun 2021 -
Sep 2021
eXtended BCU
Intern Unreal Developer
Remote, Birmingham
Implemented scene interactions for the BCU's GFA Showcase. Worked in an agile environment using Unreal Engine and Blueprints.
Education
BSc in Video Game Development
Birmingham, UK
Major in Information Technologies & Mathematics
Haskovo, Bulgaria
Key Skills
Unity
C#
Coding Skills
C#
C++
JavaScript
HTML & CSS
Hobbies
- Spoiling my cat
- Playing survival games
- Festivals and city breaks